Actor 运行时配置参数
修改默认的 Dapr Actor 运行时配置行为
您可以使用以下配置参数修改默认的 Dapr Actor 运行时行为。
| 参数 | 描述 | 默认值 |
|---|---|---|
entities | 此主机支持的 Actor 类型。 | N/A |
actorIdleTimeout | 停用空闲 Actor 前的超时时间。每隔 actorScanInterval 间隔检查一次超时。 | 60 分钟 |
actorScanInterval | 扫描需要停用的空闲 Actor 的频率。空闲时间超过 actor_idle_timeout 的 Actor 将被停用。 | 30 秒 |
drainOngoingCallTimeout | 正在迁移重平衡 Actor 时的持续时间。这指定了当前活动 Actor 方法完成的超时时间。如果没有当前 Actor 方法调用,则忽略此参数。 | 60 秒 |
drainRebalancedActors | 如果为 true,Dapr 将等待 drainOngoingCallTimeout 持续时间,以允许当前 Actor 调用完成,然后再尝试停用 Actor。 | true |
reentrancy (ActorReentrancyConfig) | 配置 Actor 的重入行为。如果未提供,则禁用重入。 | 禁用,false |
entitiesConfig | 使用配置数组为每个 Actor 类型单独配置。在各个实体配置中指定的任何实体也必须在顶层 entities 字段中指定。 | N/A |
示例
// In Startup.cs
public void ConfigureServices(IServiceCollection services)
{
// Register actor runtime with DI
services.AddActors(options =>
{
// Register actor types and configure actor settings
options.Actors.RegisterActor<MyActor>();
// Configure default settings
options.ActorIdleTimeout = TimeSpan.FromMinutes(60);
options.ActorScanInterval = TimeSpan.FromSeconds(30);
options.DrainOngoingCallTimeout = TimeSpan.FromSeconds(60);
options.DrainRebalancedActors = true;
options.ReentrancyConfig = new() { Enabled = false };
// Add a configuration for a specific actor type.
// This actor type must have a matching value in the base level 'entities' field. If it does not, the configuration will be ignored.
// If there is a matching entity, the values here will be used to overwrite any values specified in the root configuration.
// In this example, `ReentrantActor` has reentrancy enabled; however, 'MyActor' will not have reentrancy enabled.
options.Actors.RegisterActor<ReentrantActor>(typeOptions: new()
{
ReentrancyConfig = new()
{
Enabled = true,
}
});
});
// Register additional services for use with actors
services.AddSingleton<BankService>();
}
import { CommunicationProtocolEnum, DaprClient, DaprServer } from "@dapr/dapr";
// Configure the actor runtime with the DaprClientOptions.
const clientOptions = {
actor: {
actorIdleTimeout: "1h",
actorScanInterval: "30s",
drainOngoingCallTimeout: "1m",
drainRebalancedActors: true,
reentrancy: {
enabled: true,
maxStackDepth: 32,
},
},
};
// Use the options when creating DaprServer and DaprClient.
// Note, DaprServer creates a DaprClient internally, which needs to be configured with clientOptions.
const server = new DaprServer(serverHost, serverPort, daprHost, daprPort, clientOptions);
const client = new DaprClient(daprHost, daprPort, CommunicationProtocolEnum.HTTP, clientOptions);
from datetime import timedelta
from dapr.actor.runtime.config import ActorRuntimeConfig, ActorReentrancyConfig
ActorRuntime.set_actor_config(
ActorRuntimeConfig(
actor_idle_timeout=timedelta(hours=1),
actor_scan_interval=timedelta(seconds=30),
drain_ongoing_call_timeout=timedelta(minutes=1),
drain_rebalanced_actors=True,
reentrancy=ActorReentrancyConfig(enabled=False),
)
)
// import io.dapr.actors.runtime.ActorRuntime;
// import java.time.Duration;
ActorRuntime.getInstance().getConfig().setActorIdleTimeout(Duration.ofMinutes(60));
ActorRuntime.getInstance().getConfig().setActorScanInterval(Duration.ofSeconds(30));
ActorRuntime.getInstance().getConfig().setDrainOngoingCallTimeout(Duration.ofSeconds(60));
ActorRuntime.getInstance().getConfig().setDrainBalancedActors(true);
ActorRuntime.getInstance().getConfig().setActorReentrancyConfig(false, null);
const (
defaultActorType = "basicType"
reentrantActorType = "reentrantType"
)
type daprConfig struct {
Entities []string `json:"entities,omitempty"`
ActorIdleTimeout string `json:"actorIdleTimeout,omitempty"`
ActorScanInterval string `json:"actorScanInterval,omitempty"`
DrainOngoingCallTimeout string `json:"drainOngoingCallTimeout,omitempty"`
DrainRebalancedActors bool `json:"drainRebalancedActors,omitempty"`
Reentrancy config.ReentrancyConfig `json:"reentrancy,omitempty"`
EntitiesConfig []config.EntityConfig `json:"entitiesConfig,omitempty"`
}
var daprConfigResponse = daprConfig{
Entities: []string{defaultActorType, reentrantActorType},
ActorIdleTimeout: actorIdleTimeout,
ActorScanInterval: actorScanInterval,
DrainOngoingCallTimeout: drainOngoingCallTimeout,
DrainRebalancedActors: drainRebalancedActors,
Reentrancy: config.ReentrancyConfig{Enabled: false},
EntitiesConfig: []config.EntityConfig{
{
// Add a configuration for a specific actor type.
// This actor type must have a matching value in the base level 'entities' field. If it does not, the configuration will be ignored.
// If there is a matching entity, the values here will be used to overwrite any values specified in the root configuration.
// In this example, `reentrantActorType` has reentrancy enabled; however, 'defaultActorType' will not have reentrancy enabled.
Entities: []string{reentrantActorType},
Reentrancy: config.ReentrancyConfig{
Enabled: true,
MaxStackDepth: &maxStackDepth,
},
},
},
}
func configHandler(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(http.StatusOK)
json.NewEncoder(w).Encode(daprConfigResponse)
}